Start the program
Multiple instances of the game may be started on the same machine for testing.
The server (Server.exe) need only be run if you want a stand alone server.
Firewall ports
TCP port 1999 needs to be forwarded in your firewall/router to be able to host games and have other players join you.
Login as member
To use achievements and hiscores you need to create a user here.
Then login as that user, or select cancel to just play directly.
Connect to server
Enter the IP address or host name of a server and click "connect".
You can enter 127.0.0.1 to connect to your own server.
All games on that server will be shown.
You can join green games.
You can't join red games, they are full or already started.
If no game is shown you have to create a new game.
Join existing game
Enter your name and choose a green game from the list.
Click "Join".
Create new game
Enter your name, and the name of the game.
Click "New".
Start game
The player that created the game should set the level to play and make other settings before starting the game. This player will be the master.
Others that have joined can only chat until the game starts.
The master can kick players by selecting a player and press delete.
If the master leaves the game, mastership is transferred to another player.
View replay
When connected but before a game is joined, click "Replays". Choose a replay in the list then click "Play".
Steering
Keyboard | Pad default | Game effect |
Left Arrow/A | Left | Steer left |
Right Arrow/D | Right | Steer right |
Up Arrow/W | Button 1 | Thrust |
Down Arrow/S | Down | Prepare ship for landing |
Return/Space | Button 2 | Fire |
TAB | | Type a chat message |
| | |
Esc | | Exit/Back |
M | | Music on/off |
N | | Sound FX on/off |
I | | Minimap on/off |
F | | Show FPS on/off |
7 | | Restart a one player game |
V | | Change player to follow in a replay |
Rules
Collect as much points as possible or get the fastest time on the racetracks.
Your ship is fragile; it can only be hit by one bullet!
Everyone is free from there own bullets.
You will die if you hit anything that is not black, both parts of the map and enemies.
You are able to land on the grey landing zones if you are careful and keep
the velocity, angle and position of your ship right.
You don't crash with things on the landing zones.
Mission specific
You finish a mission level by transporting all cargo (small packages on landing zones) to
a home base (landing zone with a warehouse). If you die, any loaded cargo is re-spawned.
You have fuel in your tank to use the thrusters for 60 seconds. If you run out of fuel,
you will probably die. You refuel automatically on home bases.
In mission coop levels you cooperate to transport the cargo, and all players get the same combined score (but only the master get to send in a hiscore).
Score
Collision with the wall | -10 |
Killed by computer enemy | -10 |
Collision with opponent | 0 |
Shot by opponent | 0 |
You shot opponent | 25 (only dogfight) |
You shot a computer enemy | Depends of enemy type |
Cargo delivered | Depends on the cargo weight, the ship can carry max 50 (or 3 units) |
Every life left when the level ends gives 50 points. The score is also based on the time taken until the level is complete... The time taken gives a minus to the score (seconds/2).
Enemy | Hits to kill | Score |
| 4 | 10 |
| Immortal | - |
| 5 | 20 |
| Immortal | - |
| 4 | 25 |
| 4 | 15 |
| 8 | 20 |
|